A maze generatorApplication of depth first search

Personal summer project

I built a maze generator implementation in Unity 3D using DFS. Everytime a perfect maze is generated with given rows and columns. (A perfect maze is a maze with no circular path and there is only one path from one point of maze to another.) I was bored during quarantine and decided to implement dfs to do something used in real world. By tweaking the code a little bit, a solution of the maze can also be generated from the same code, but I have not implemented it.



Tech Stack Used



Checkout the code